Snap Games · Founding designer
Founding designer on Snapchat’s games platform
- Challenge
- Bring real-time multiplayer games to hundreds of millions of Snapchatters, right inside the chat drawer, with no platform to build on.
- How I led
- One of the founding designers on the team: co-designed Bitmoji Party’s core gameplay with the Creative Director, owned multiplayer systems (matchmaking, privacy, friends) and led strike teams to ship whole minigames.
- Outcome
- Snapchat’s first ever game, and one of the platform’s most popular titles years after launch. The platform grew to 100M+ players.




















